The Evil Within 2 – A Clearer Picture to an Already Cloudy Mirror

I should be saying “hey everyone, nice to see you!” But its been like 6 months since I last said anything on here. For now, I will save the summary and move onto my motivation to write today. I just finished The Evil Within 2; officially checking this off of my list.

Like everyone in the gaming universe, you’re going to here my muses and perspective. Hopefully you’ll choose to read further…most likely because that’s Metacritic is for! But if you do, there will a nice treat in it for you. (Actually, no there won’t) Okay, its safe to say I’m a little insane. But maybe that is because I’m still feeling a mild bit pseudo-PTSD from playing this game.

Starting off, I’m a vet of the series and survival horror since 1998, so I know my way around a hand crank, if you know what I mean. I play mine on hard and keep my eyes and ears trained, with the lights off! So you know, I like me some good scary shit!

Moving on!

The Evil Within 2 is a direct sequel in number and in story. (Which doesn’t always happen in TV, movies and games these days.) Following the events of the last game, Sebastian Castellanos is drowning himself on 1 bourbon, 1 scotch and…polishing off those bottles before he gets to that last beer and…

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Its safe to say that this detective’s life is in the toilet. (Hah!) Thankfully, a familiar face comes back into his life and tells him that the worst parts in his life, didn’t really happen and just an elaborate lie. (Save for all of the murdering and havoc caused by Ruvik, AKA the cheapass teleporting monk, from the first game.) Enter the evil corporation and a motivation for Sebastian to go back into the hell that made him miserable in the first place! BAM!! There you go, EW2’s intro in a nutshell.

Thankfully, not everything is as cliche as you’d think. Sabastian goes in, with a mission to fix “The Matrix”-inspired virtual network and rescue some very important people. In exchange, all of Sebastian’s problems will go away. (FYI, I’m trying to be as vague as possible, because there is a pretty good story to this game!) Sounds easy right? NOPE!! THATS A BIG…

Right as I started playing it, the game thrusted me right into the main antagonist. A seriously F*CK’D UP psychopath who really should’ve been written for “True Detective” season 3. (Come on. HBO!! DO IT!) All I can say is, he reminded me of one part Joker, another part Ed Gein (real life murder who inspired half of horror’s household names.) and a dash of a creepy department store photographer. To be honest, IT WORKED and everything related to him was either terrifying, disturbing or unsettling.

Playing EW2 DOES FELT unsettling and remained so for about 75 percent of the game. As for the survival horror aspect, the game makes you feel like every item counts. Even on normal, I was always looking to scrounge up parts and supplies. Some areas it became a gamble because maybe I didn’t sneak around the enemies good enough or used up too much ammo. This added to the tension when I was exploring new places, along with: the jump scares, when the game screwed with me or mundane moments that turn into “OH SHIT!”

I say that, because there was a lot of that, said by me during my exploration of the town of Union. Searching the town really feels like you are looking for survivors or clues, literally every area will have you on your toes. Sadly, once those areas were explored, the spookiness faded near the end. At this point, the game focused on combat, wrapping the game up and getting me ready for the final push. Ultimately EW2 did redeem itself with huge nods to the previous game and a good finale.

The Evil Within 2 does not leave you hanging or have asking all kinds of questions when everything is said and done. But it did leave itself open for a sequel. I thoroughly enjoyed the game and will go back and finish it on Nightmare, in the future.

I really cannot recommend this game enough you are a survival horror fans. Although fans of Silent Hill and atmospheric horror games may not like for its heavy reliance on combat and stealth. Hardcore survival gamers may think the combat make it easier, but that is what Classic Mode is for! (unlocked after beating it) Rest assured, you’re in for a wild ride that is well worth a trip or two.

One last thing…you’ll never listen to this song the same way again! Enjoy the warm and fuzzies!

As always feel to COMMENT and DISCUSS below.

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Quota quib 11/13

There days ago, I joined quora.com, which is a site where you answer questions.  This can range from, “What’s the best way to bake a apple pie?” to “Why does Donald Trump’s face look he’s been holding in a really good fart?”

It’s safe to say, I’m addicted to it.  It’s a good break when, I’m short on inspiration and ideas.  Here is a funny answer I made for one of them.

“What’s a great way to end a love poem?”

“Just don’t end it on a period…women don’t like periods.”

Getting a little hung up!

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I’ve got a little extra money on my PSN account and noticed that both The Division and Dying Light: Definitive edition are on sale for $29.99.  I’m torn on which to get.  If anybody would like to chime in and tip the scales for me.

(Also note, my brother who doesn’t live with me, but has both on Xbox One, but I may be able to borrow it in the near future.  So the possibility to just save the money for another release is available.)

What should I do?!

What the F*ck, Chuck!!

Mild Spoilers for the game Dead Rising 2

For now, I put a temporary halt on finishing that Zombie Genocider Master achievement in lieu of just playing the damn game.  I did need to go through and complete the survivor notebook, so I made another save and ran through the game, saving survivors and such.

While doing so, I got a chance to re-experience the Dead Rising 2 story.  It made me think of how I am as a father and how Chuck is to his daughter Katie.  This got me thinking, “what would it be like if I was in his situation”.  Take note, that there are HOARDS of zombies infesting Fortune City and quite a few dozen psychopaths running mad killing people.

Chuck has a lot of stones for doing what he has to do for his lil’ baby girl.  I’d do the same and I share that same feeling, that I’d do anything by ANY MEANS NECESSARY, to make sure she survives.  After all, it’s our natural instincts to ensure our offspring survive us.

But to make sure that happens, Chuck has to cut, shoot and bash his way through the gauntlet in order to give his girl her dosage of Zombrex. (Medicine she needs to survive)

My conflict is, should I somehow end up surviving that madness, would I be the same?!  All the killing, the rotting stench burned into my brain, the brutality of everything that occurs during the course of the game; would I be ANY different than the psychopaths I killed in self defense.  Probably not and I’d imagine ending as zombie food eventually; I feel bad for my daughter if we ended up like that.

So, here are some questions for you guys.  (Answer ANY ones you like)

  1.  If you were in Fortune City, knowing how and where everything is.  How would go about surviving the incident?
  2. Knee deep into the 72 hours in Fortune City, you’ve saved quite a few survivors. (we’ll say 30)  How do you feel?
  3. The 72 hours is up, the military ISN’T coming and there will not be AN ATTACK TO STERILIZE the city.  What’s your next step?
  4. What’s your weapon(s) of choice?!
  5. You’re exploring Fortune City, you want to have a good time, where to?!  (Zombies included or NOT)
  6. You’ve gone crazy!!!  How are you today? And what are you wearing to dinner??

Artist Showcase – CaptainBerunov

Today’s showcase is something of a treat for me, as I’m an affectionato historical fiction and American westerns.  CaptainBerunov takes the same things I love and turns them into a well-weaved tapestry of color and brings life into his works.  Many of the effects he creates, seem to make you feel that fire which emanates from the skeletal creations.  (which he clearly has an appreciation for Marvel’s Ghost Rider and Ubisoft’s Assassin’s series)

Take the time to appreciate this artist’s work, have a few chuckles at my commentary and enjoy the show.

Share – Toddlerography 

A great laugh for everyone!

Louie and I were sitting and watching a few vids on Youtube and we saw this and I HAD to share it!  Moms and dads totally get this and will have a great trip down memory lane watching our kids dancing at those tender toddler ages.  Those memories are pretty irreplacable!

Open Discussions

As a way to bring some stimulating conversation that you normally wouldn’t get on this page.  I’ve started a few off-topic discussions on MY REDDIT to get the ball rolling and hopefully a good quality time killer for everyone!

Feel free to say anything there so long as I can read it and it makes sense.  If it’s not English, there is always Google Translate.  If you got a few minutes, stop on by!

The Grind – Zombie Genocider

For the last two weeks I’ve had an itch to play Dead Rising again.  I have the original, the sequel and Off the Record that I want to go back to.  For the couple hours I had free today, I restarted the game with my maxed out stats and made sure I had access to the items, along with the SUV in order to rack up 72,000 zombie kill counter.  Fortunately, I can finish this so long as I keep up the pace within the allotted in 4-day counter.  (the extra mode, Overtime adds some additional time to accomplish this

The only RIGHT way to smoosh a metric fuck-ton of rotting flesh

Apparently, it takes a total of 7 hours to complete this.  Which pales in comparison to surviving seven days (12 real life hours) in Infinity Mode from the first Dead Rising.

This is gonna be a long, frustrating process.  Here goes nuthin!

Title image credit

Cuz its funny AND sexy!

http://i.imgur.com/APigjvz.gifv

Menage-e-quad?

 

 

 

DLC WHY IT IS AND ISN’T WORKING!!!

Since the introduction of the Xbox 360 (maybe earlier?), gamers and players alike were treated with little bite sized snack add-ons, we call DLC or downloadable content (for those who’ve been living in a bunker for the last decade) At first, it started as an avatar picture for your profile, a new weapon skin or an new character to play with.

Then came major add-ons from games like The Elder Scrolls Oblivion, which added totally new areas to explore, which was pretty cool, but most of it was just REALLY short.   The Shivering Isles expansion was a MUCH larger world that took the same game and placed into an “Alice in Wonderland” kind of world.  Fans LOVED it and companies steadily picked up on the fact that additional content AFTER a retail release was a GOOD thing!

 

Mass Effect, Gears of War, Street Fighter IV, Resident Evil 5 and many others began launch their own content MANY months following the release of a successful title.  (BIG HINT:  SUCCESSFUL TITLE!  More on that, later.) Fans that bought the add-ons were left salivating for another release or add-on.  Some were given what they wanted, others sorely disappointed by stale sequels and poor expansions.

Currently, the market is FLOODED with DLC content!!

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Okay everyone!  Put on your rose-tinted glasses!  – link

 

Most releases are GUARENTEED to have expansions, regardless if the game is successful or not!  Games are given shorter production windows and made smaller in value.  It seems like we’re getting the short of the stick with many of our games.  (At least, the Playstation and Xbox owners are, not sure about the Nintendo crowd.)  Recent releases such as Destiny, carry a heavy price tag for players that just want the FULL experience RIGHT OUT OF THE BOX!!  Will this ever be the same?!   No, probably not.  Unless community mods become a welcomed staple on console games, it’s not going to.

Which brings me to whole purpose of writing this shit today, I’ve decided to weigh what’s truly good about DLC and what isn’t.  Maybe this will encourage you and others to be more mindful DLC purchases or just plunge into a really great add-on!

 

BAD – IT COSTS TOO MUCH!!  A prime example, is the expansion for Fallout 4: Far Harbor.  Following a price increase on their “season pass” from $29.99 to $49.99 Bethesda (Fallout 4’s developer) released Far Harbor with a $25 price tag!  (WTF right?!)  Many fans believed this was due to it being a massive addition to the game, extending play for many hours.  What most people got was an add-on that was short, but sweet, lasting up to 10 to 12 hours.  It left many fans with a sour taste in their mouths, if they ended up paying the full price for that DLC.  (Opinions may vary)

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THIS!!!  (Points finger at picture and circles picture)  I don’t want… THIS!   (P.S. THIS only happens by buying DLC, Guns, LOTS of booze, and “tips”)

On a note with season passes, many of these are going for the price of FULL RETAIL purchase!  Many of which, are being announced at PRE-RELEASE/PRE-ORDER times.  (Talk about counting your chickens before they hatch!)

GOOD- YOU GET MORE STUFF FROM THE GAME YOU LOVE!  Many will complain about the price of DLC.  But in all honesty, IF YOU LOVED PLAYING THAT GAME, wouldn’t you want more content when everything is all said and done?!  SURE!!  DLC does this, with it, you’ve got new modes, weapons, skins, customization options, stories, areas, maps, etc.  For example, I love playing Mortal Kombat X (or XL as it’s described with all of the content added), the new characters like Jason Vorhees, the Predator and other classic characters folks asked for and got.  DLC works out great when it works for you!  Hell, I’ll even admit, Call of Duty’s zombie maps ARE creative, with their easter eggs, new weapons and guest characters with one liners tossed in for good humor.

BAD-LACK OF CREATIVE CONTENT!   Sadly, when we get a fantastic game, that universally, fans love.  We find a yearning for some extra continuation of that same gameplay and feel.  But the expectation is pretty much a letdown once the real content arrives.  Borderlands 2 did this with its second season, which seemed to have its team already exhausted from ideas on expanding the current game as is.  Most likely, a lot of the material was more director’s cut, stuff that really didn’t need to be resold to us.  (They were bit sized add-on that were cheap, admittedly and were SORT OF fun, if you weren’t already bored with the game.)

GOOD- ADD-ONS BREATH NEW LIFE INTO MULTIPLAYER SESSIONS.  Electronic Arts and Activision have always been pretty good at putting out map packs.  Premium members on both tend to get an expansion once every three months, which is clearly intended to EXTEND its server life.  This usually keeps its loyal fans in sessions and constantly in competition.

BAD – ONLINE GOES DEAD WITH EXCLUSIVED SESSIONS.  Battlefield Hardline and Arkham Origins were perfect examples of this.  One or two months after an expansion was released, the exclusive servers focused on that particular expansion were GHOST TOWNS.  Think about how many times, you’ve seen a session like that!!!  IT HAPPENS A LOT!!  Fortunately, EA has been catching onto that with Hardline and has been gradually been offering their DLC free during certain weeks.  Does it change anything???  Not that I’ve noticed, as too many players have moved away from the game.  (Battlefield with less vehicles and small maps, makes for a less interesting game!)

Go on Hardline’s “Betrayal” maps and this what you get…forget having 64 players.

BAD – DEVELOPERS ARE FORCED TO MAKE DLC!  Street Fighter V is the prime suspect with this crime!  The title was marketed out as a retail release with the competitive players in mind.  BULLSHIT!!  Capcom, you shortened the window because you thought that making a earlier release would boost sales.  Well, they were right!  But the barebones presentation burned a HELLUVA LOT OF BRIDGES with the fans.   The ONLY thing that might have saved SFV was that the eventual content was made free.  Personally, I passed on this version, as there WILL be another version released at one point.  Put simply, give us a finished product, THEN release new content.  That seems fair.

YEAH! This is what I wanted to see…oh wait, this never happened.

GOOD – IT TIDES US OVER UNTIL SOMETHING BETTER COMES ALONG.  You’ve got the content and DLC and you’re loving it more than Mickey D’s.  Then, BAM!  The game you’ve been waiting for has been released.  Hardcore gamers can identify with this, yet that’s what a game backlog is for!  Either way, you’re good to go.  (Personally, I don’t fall into this category and just play my older games in my spare time.)

GOOD – FANSERVICE IN A GOOD WAY!  An honorable mention is Batman: Arkham Knight.  As much as people bitched and hollered about the season pass for that game.  If you got the discount, you ended up with a SHIT TON of bat goodies:    6 playable short stories w/characters to use in the challenges, 50+ outfits and vehicle skins and 1 major story add-on.  I was lucky and paid $20 bones for it, but I admit it would’ve been a value at full price!  DLC does this really well most of the times; sure it should be stuff they add as unlockables from the retail game.  But sometimes, you wouldn’t get to see that content without DLC, after release.

BAD – MOST DLC IS EITHER FUN OR A CHORE – I can’t count how many times, I’ve played DLC that was poorly injected into the game or story of something I was playing.  This just SHOWS the developers laziness and poor efforts in planning the additional content.  It bothers me knowing that have to expect this when I get DLC for a game.  It shouldn’t be that way.

 

Thanks for reading this lengthy rant on how DLC MAKES or BREAKS a purchase.  I may be preaching to the choir with some of you guys, but maybe some of you were stuck on being indecisive about it.  Hopefully, I helped today!