To accompany my previous post about The Evil Within 2. I decided to delve deeper into the main theme of the game: Virtual Reality. Since the movie The Matrix, the thought of virtual world went mainstream. To think that a person’s consciousness can be placed into a virtual world as real as the one you and I live in right now, truly gets us to think about our OWN reality.
In The Evil Within series, that same idea of a virtual world is represented by a fictional machine known as STEM. In short, the machine uses targeted areas of the brain in order to create a virtual world where all those participating will share a consciousness together. Imagine a world that doesn’t have disease and that happiness can be made without even physically moving a muscle, this is STEM. However, in the game’s story the virtual world that was viewed as a utopia, only ends up becoming a living nightmare.
But I’m not here to write about the plot of the game, but to further analyze the virtual world from the real and fictional perspective. After watching an episode of “It’s Always Sunny in Philadelphia” called “PTSDee”. (Which was recommended from my wife, Louie. See the 2 clips below.) I began to think about what kind of true dangers lie in store for us, as virtual and alternate realities continue to advance in our everyday lives.
Lol, okay I know Always Sunny isn’t greatest example to bring up a serious discussion of the negative aspects of what can come from VR and AR. But you have to admit, eventually the technology may get THAT GOOD! (or BAD) The Evil Within 2 addresses this in the worse case scenario. Hundreds of people that are currently hooked up to the STEM system suddenly begin to die off and once the story goes into play; all hell breaks loose. Everyone inside the STEM system either transforms, gets killed or hunted by their own shared virtual consciousness.
Knowing that a machine could either transport you into a paradise or a life as a vegetable, is horrifying. Like this and The Matrix, if you die inside, you’re toast in the real world. Add along the potential that any traumatic experience you see or experience in those worlds could affect you in the flesh. Look at it this way, in games we die and retry until we overcome and succeed. Now imagine yourself feeling REAL PAIN and DEATH. Would we be the same? If it got that bad, would we push on and continue using the technology?
Hell, there are a ton of questions that we can ask here. That’s why I’ll leave it up for discussion. Leave any comments below.